--[[ Script Name : crypt_substance5.lua Script Purpose : Waypoint Path for crypt_substance5.lua Script Author : Devn00b Script Date : 05/10/2020 10:40:46 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 6 local level2 = 5 local difficulty1 = 6 local hp1 = 150 local power1 = 150 local difficulty2 = 6 local hp2 = 130 local power2 = 130 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 20.6, 0.26, -93.69, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 13.9, 0.13, -104.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 5.65, -0.07, -109.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -10.05, -0.04, -95.68, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -19.42, -0.08, -81.48, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -29.31, -0.03, -76.1, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -30.12, -0.07, -71.38, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -49.02, -0.11, -65.42, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -52.63, -0.08, -71.24, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -49.02, -0.11, -65.42, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -30.12, -0.07, -71.38, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -29.31, -0.03, -76.1, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -19.42, -0.08, -81.48, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -10.05, -0.04, -95.68, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 5.65, -0.07, -109.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 13.9, 0.13, -104.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 20.6, 0.26, -93.69, 2, math.random(0,5)) end