--[[ Script Name : malefic_arachnid6.lua Script Purpose : Waypoint Path for malefic_arachnid6.lua Script Author : Devn00b Script Date : 05/13/2020 01:08:53 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 6 local level2 = 7 local difficulty1 = 6 local hp1 = 150 local power1 = 150 local difficulty2 = 6 local hp2 = 215 local power2 = 215 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -146.67, -0.25, -187.58, 2, 0) MovementLoopAddLocation(NPC, -145.48, -0.24, -189.23, 2, 0) MovementLoopAddLocation(NPC, -144.05, -0.24, -185.2, 2, 0) MovementLoopAddLocation(NPC, -148, -0.24, -183.35, 2, 0) MovementLoopAddLocation(NPC, -149.22, -0.24, -187.28, 2, 0) MovementLoopAddLocation(NPC, -147.6, -0.24, -188.29, 2, 0) MovementLoopAddLocation(NPC, -146.95, -0.26, -186.56, 2, 0) MovementLoopAddLocation(NPC, -144.42, -0.24, -185.61, 2, 0) MovementLoopAddLocation(NPC, -148.26, -0.24, -183.23, 2, 0) MovementLoopAddLocation(NPC, -145.97, -0.24, -184.62, 2, 0) MovementLoopAddLocation(NPC, -146.12, -0.23, -189.66, 2, 0) MovementLoopAddLocation(NPC, -144.31, -0.24, -185.6, 2, 0) MovementLoopAddLocation(NPC, -147.16, -0.24, -183.82, 2, 0) MovementLoopAddLocation(NPC, -146.93, -0.24, -183.76, 2, 0) MovementLoopAddLocation(NPC, -144.42, -0.24, -184.77, 2, 0) MovementLoopAddLocation(NPC, -145.4, -0.24, -187.19, 2, 0) MovementLoopAddLocation(NPC, -149.13, 0.33, -185.68, 2, 0) MovementLoopAddLocation(NPC, -147.41, -0.24, -188.78, 2, 0) MovementLoopAddLocation(NPC, -149.13, 0.33, -185.68, 2, 0) MovementLoopAddLocation(NPC, -145.4, -0.24, -187.19, 2, 0) MovementLoopAddLocation(NPC, -144.42, -0.24, -184.77, 2, 0) MovementLoopAddLocation(NPC, -146.93, -0.24, -183.76, 2, 0) MovementLoopAddLocation(NPC, -147.16, -0.24, -183.82, 2, 0) MovementLoopAddLocation(NPC, -144.31, -0.24, -185.6, 2, 0) MovementLoopAddLocation(NPC, -146.12, -0.23, -189.66, 2, 0) MovementLoopAddLocation(NPC, -145.97, -0.24, -184.62, 2, 0) MovementLoopAddLocation(NPC, -148.26, -0.24, -183.23, 2, 0) MovementLoopAddLocation(NPC, -144.42, -0.24, -185.61, 2, 0) MovementLoopAddLocation(NPC, -146.95, -0.26, -186.56, 2, 0) MovementLoopAddLocation(NPC, -147.6, -0.24, -188.29, 2, 0) MovementLoopAddLocation(NPC, -149.22, -0.24, -187.28, 2, 0) MovementLoopAddLocation(NPC, -148, -0.24, -183.35, 2, 0) MovementLoopAddLocation(NPC, -144.05, -0.24, -185.2, 2, 0) MovementLoopAddLocation(NPC, -145.48, -0.24, -189.23, 2, 0) MovementLoopAddLocation(NPC, -146.67, -0.25, -187.58, 2, 0) end