--[[ Script Name : rifter_bleeder21.lua Script Purpose : Waypoint Path for rifter_bleeder21.lua Script Author : Devn00b Script Date : 05/14/2020 01:44:59 AM Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) waypoints(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -195.79, -0.39, -125.37, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -196.03, -0.39, -127.82, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -196.72, -0.39, -126.08, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -204.02, -0.39, -127.72, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -203.8, -0.39, -123.31, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -210.47, -0.39, -132.05, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -209, 0, -134.65, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -204.41, 0, -135.02, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -199.25, 0, -135.28, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -202.9, -0.39, -130.56, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -197.91, -0.39, -132.3, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -192.08, -0.17, -129.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -190.53, -0.01, -134.62, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -196.74, 0, -135, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -204.64, 0, -135.09, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -196.74, 0, -135, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -190.53, -0.01, -134.62, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -192.08, -0.17, -129.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -197.91, -0.39, -132.3, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -202.9, -0.39, -130.56, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -199.25, 0, -135.28, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -204.41, 0, -135.02, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -209, 0, -134.65, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -210.47, -0.39, -132.05, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -203.8, -0.39, -123.31, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -204.02, -0.39, -127.72, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -196.72, -0.39, -126.08, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -196.03, -0.39, -127.82, 2, math.random(0,5)) MovementLoopAddLocation(NPC, -195.79, -0.39, -125.37, 2, math.random(0,5)) end