--[[ Script Name : rotting_citizen.lua Script Purpose : Waypoint Path for rotting_citizen.lua Script Author : Devn00b Script Date : 05/14/2020 12:33:15 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 9 local level2 = 10 local difficulty1 = 6 local hp1 = 275 local power1 = 110 local difficulty2 = 6 local hp2 = 370 local power2 = 130 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -203.61, 0, -25.16, 2, 0) MovementLoopAddLocation(NPC, -196.09, 0, -36.25, 2, 0) MovementLoopAddLocation(NPC, -198.4, 0, -37.39, 2, 0) MovementLoopAddLocation(NPC, -190.34, 0, -22.9, 2, 0) MovementLoopAddLocation(NPC, -187.05, 0, -29.52, 2, 0) MovementLoopAddLocation(NPC, -196.76, 0, -16.13, 2, 0) MovementLoopAddLocation(NPC, -205.09, 0, -30.14, 2, 0) MovementLoopAddLocation(NPC, -199.87, 0, -25.62, 2, 0) MovementLoopAddLocation(NPC, -191.8, 0, -32.86, 2, 0) MovementLoopAddLocation(NPC, -197.23, 0, -38.21, 2, 0) MovementLoopAddLocation(NPC, -202.29, 0, -22.4, 2, 0) MovementLoopAddLocation(NPC, -197.23, 0, -38.21, 2, 0) MovementLoopAddLocation(NPC, -191.8, 0, -32.86, 2, 0) MovementLoopAddLocation(NPC, -199.87, 0, -25.62, 2, 0) MovementLoopAddLocation(NPC, -205.09, 0, -30.14, 2, 0) MovementLoopAddLocation(NPC, -196.76, 0, -16.13, 2, 0) MovementLoopAddLocation(NPC, -187.05, 0, -29.52, 2, 0) MovementLoopAddLocation(NPC, -190.34, 0, -22.9, 2, 0) MovementLoopAddLocation(NPC, -198.4, 0, -37.39, 2, 0) MovementLoopAddLocation(NPC, -196.09, 0, -36.25, 2, 0) MovementLoopAddLocation(NPC, -203.61, 0, -25.16, 2, 0) end