--[[ Script Name : rotting_citizen2.lua Script Purpose : Waypoint Path for rotting_citizen2.lua Script Author : Devn00b Script Date : 05/15/2020 12:19:55 PM Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -191.54, 0, -9.9, 2, 0) MovementLoopAddLocation(NPC, -181.44, 0, -3.16, 2, 0) MovementLoopAddLocation(NPC, -172.2, 0, -11.87, 2, 0) MovementLoopAddLocation(NPC, -180.63, 0, -20.23, 2, 0) MovementLoopAddLocation(NPC, -178.51, 0, -23.06, 2, 0) MovementLoopAddLocation(NPC, -179.86, 0, -24.84, 2, 0) MovementLoopAddLocation(NPC, -178.72, 0, -23.87, 2, 0) MovementLoopAddLocation(NPC, -180.89, 0, -19.24, 2, 0) MovementLoopAddLocation(NPC, -178.75, 0, -14.7, 2, 0) MovementLoopAddLocation(NPC, -180.52, 0, -10.75, 2, 0) MovementLoopAddLocation(NPC, -188.53, 0, -7.37, 2, 0) MovementLoopAddLocation(NPC, -187.38, 0, -13.92, 2, 0) MovementLoopAddLocation(NPC, -190.55, 0, -10.35, 2, 0) MovementLoopAddLocation(NPC, -194.08, 0, -11.46, 2, 0) MovementLoopAddLocation(NPC, -196.07, 0, -13.59, 2, 0) MovementLoopAddLocation(NPC, -194.43, 0, -34.97, 2, 0) MovementLoopAddLocation(NPC, -198.08, 0, -30.84, 2, 0) MovementLoopAddLocation(NPC, -205.8, 0, -25.32, 2, 0) MovementLoopAddLocation(NPC, -209.61, 0, -28.74, 2, 0) MovementLoopAddLocation(NPC, -212.55, 0, -27.26, 2, 0) MovementLoopAddLocation(NPC, -211.44, 0, -28.41, 2, 0) MovementLoopAddLocation(NPC, -207.8, 0, -27.12, 2, 0) MovementLoopAddLocation(NPC, -199.8, 0, -20.1, 2, 0) MovementLoopAddLocation(NPC, -193.93, 0, -18.52, 2, 0) MovementLoopAddLocation(NPC, -204.1, 0, -30.7, 2, 0) MovementLoopAddLocation(NPC, -195.01, 0, -12.49, 2, 0) MovementLoopAddLocation(NPC, -191.73, 0, -9.96, 2, 0) MovementLoopAddLocation(NPC, -195.01, 0, -12.49, 2, 0) MovementLoopAddLocation(NPC, -204.1, 0, -30.7, 2, 0) MovementLoopAddLocation(NPC, -193.93, 0, -18.52, 2, 0) MovementLoopAddLocation(NPC, -199.8, 0, -20.1, 2, 0) MovementLoopAddLocation(NPC, -207.8, 0, -27.12, 2, 0) MovementLoopAddLocation(NPC, -211.44, 0, -28.41, 2, 0) MovementLoopAddLocation(NPC, -212.55, 0, -27.26, 2, 0) MovementLoopAddLocation(NPC, -209.61, 0, -28.74, 2, 0) MovementLoopAddLocation(NPC, -205.8, 0, -25.32, 2, 0) MovementLoopAddLocation(NPC, -198.08, 0, -30.84, 2, 0) MovementLoopAddLocation(NPC, -194.43, 0, -34.97, 2, 0) MovementLoopAddLocation(NPC, -196.07, 0, -13.59, 2, 0) MovementLoopAddLocation(NPC, -194.08, 0, -11.46, 2, 0) MovementLoopAddLocation(NPC, -190.55, 0, -10.35, 2, 0) MovementLoopAddLocation(NPC, -187.38, 0, -13.92, 2, 0) MovementLoopAddLocation(NPC, -188.53, 0, -7.37, 2, 0) MovementLoopAddLocation(NPC, -180.52, 0, -10.75, 2, 0) MovementLoopAddLocation(NPC, -178.75, 0, -14.7, 2, 0) MovementLoopAddLocation(NPC, -180.89, 0, -19.24, 2, 0) MovementLoopAddLocation(NPC, -178.72, 0, -23.87, 2, 0) MovementLoopAddLocation(NPC, -179.86, 0, -24.84, 2, 0) MovementLoopAddLocation(NPC, -178.51, 0, -23.06, 2, 0) MovementLoopAddLocation(NPC, -180.63, 0, -20.23, 2, 0) MovementLoopAddLocation(NPC, -172.2, 0, -11.87, 2, 0) MovementLoopAddLocation(NPC, -181.44, 0, -3.16, 2, 0) MovementLoopAddLocation(NPC, -191.54, 0, -9.9, 2, 0) end