--[[ Script Name : shriller2.lua Script Purpose : Waypoint Path for shriller2.lua Script Author : Devn00b Script Date : 05/09/2020 10:03:29 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 4 local level2 = 5 local difficulty1 = 6 local hp1 = 110 local power1 = 55 local difficulty2 = 6 local hp2 = 130 local power2 = 65 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -23.1, 2, -70.54, 1, 0) MovementLoopAddLocation(NPC, -19.88, 2, -74.04, 1, 0) MovementLoopAddLocation(NPC, -21.41, 2, -72.78, 1, 0) MovementLoopAddLocation(NPC, -20.11, 2, -71.47, 1, 0) MovementLoopAddLocation(NPC, -20.14, 2, -67.57, 1, 0) MovementLoopAddLocation(NPC, -16.37, 2, -70.86, 1, 0) MovementLoopAddLocation(NPC, -18.19, 2, -70.43, 1, 0) MovementLoopAddLocation(NPC, -20.5, 2, -70.94, 1, 0) MovementLoopAddLocation(NPC, -18.15, 2, -72.75, 1, 0) MovementLoopAddLocation(NPC, -21.53, 2, -69.38, 1, 0) MovementLoopAddLocation(NPC, -20.16, 2, -67.5, 1, 0) MovementLoopAddLocation(NPC, -23.22, 2, -70.34, 1, 0) MovementLoopAddLocation(NPC, -19.74, 2, -74.36, 1, 0) MovementLoopAddLocation(NPC, -15.84, 2, -71.4, 1, 0) MovementLoopAddLocation(NPC, -22.51, 2, -70.9, 1, 0) MovementLoopAddLocation(NPC, -15.84, 2, -71.4, 1, 0) MovementLoopAddLocation(NPC, -19.74, 2, -74.36, 1, 0) MovementLoopAddLocation(NPC, -23.22, 2, -70.34, 1, 0) MovementLoopAddLocation(NPC, -20.16, 2, -67.5, 1, 0) MovementLoopAddLocation(NPC, -21.53, 2, -69.38, 1, 0) MovementLoopAddLocation(NPC, -18.15, 2, -72.75, 1, 0) MovementLoopAddLocation(NPC, -20.5, 2, -70.94, 1, 0) MovementLoopAddLocation(NPC, -18.19, 2, -70.43, 1, 0) MovementLoopAddLocation(NPC, -16.37, 2, -70.86, 1, 0) MovementLoopAddLocation(NPC, -20.14, 2, -67.57, 1, 0) MovementLoopAddLocation(NPC, -20.11, 2, -71.47, 1, 0) MovementLoopAddLocation(NPC, -21.41, 2, -72.78, 1, 0) MovementLoopAddLocation(NPC, -19.88, 2, -74.04, 1, 0) MovementLoopAddLocation(NPC, -23.1, 2, -70.54, 1, 0) end