--[[ Script Name : shriller4.lua Script Purpose : Waypoint Path for shriller4.lua Script Author : Devn00b Script Date : 05/09/2020 10:22:34 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 4 local level2 = 5 local difficulty1 = 6 local hp1 = 110 local power1 = 55 local difficulty2 = 6 local hp2 = 130 local power2 = 65 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -12.59, 8.94, -0.5, 1, 0) MovementLoopAddLocation(NPC, -11.89, 8.7, 3.46, 1, 0) MovementLoopAddLocation(NPC, -7.33, 7.72, 8.71, 1, 0) MovementLoopAddLocation(NPC, -2.87, 7.03, 10.37, 1, 0) MovementLoopAddLocation(NPC, 1.99, 6.33, 11.9, 1, 0) MovementLoopAddLocation(NPC, 7.68, 5.25, 8.34, 1, 0) MovementLoopAddLocation(NPC, 10.62, 4.7, 5, 1, 0) MovementLoopAddLocation(NPC, 11.19, 4.16, 0.68, 1, 0) MovementLoopAddLocation(NPC, 10.53, 3.28, -5.35, 1, 0) MovementLoopAddLocation(NPC, 7.32, 2.69, -9.09, 1, 0) MovementLoopAddLocation(NPC, 2.14, 2, -10.99, 1, 0) MovementLoopAddLocation(NPC, -2.1, 2, -12.25, 1, 0) MovementLoopAddLocation(NPC, -10.34, 2, -6.92, 1, 0) MovementLoopAddLocation(NPC, -7.76, 2, -4.93, 1, 0) MovementLoopAddLocation(NPC, -1.8, -2.56, -1.17, 1, 0) MovementLoopAddLocation(NPC, -7.76, 2, -4.93, 1, 0) MovementLoopAddLocation(NPC, -10.34, 2, -6.92, 1, 0) MovementLoopAddLocation(NPC, -2.1, 2, -12.25, 1, 0) MovementLoopAddLocation(NPC, 2.14, 2, -10.99, 1, 0) MovementLoopAddLocation(NPC, 7.32, 2.69, -9.09, 1, 0) MovementLoopAddLocation(NPC, 10.53, 5.28, -5.35, 1, 0) MovementLoopAddLocation(NPC, 11.19, 4.16, 0.68, 1, 0) MovementLoopAddLocation(NPC, 10.62, 4.7, 5, 1, 0) MovementLoopAddLocation(NPC, 7.68, 5.25, 8.34, 1, 0) MovementLoopAddLocation(NPC, 1.99, 6.33, 11.9, 1, 0) MovementLoopAddLocation(NPC, -2.87, 7.03, 10.37, 1, 0) MovementLoopAddLocation(NPC, -7.33, 7.72, 8.71, 1, 0) MovementLoopAddLocation(NPC, -11.89, 8.7, 3.46, 1, 0) MovementLoopAddLocation(NPC, -12.59, 8.94, -0.5, 1, 0) end