--[[ Script Name : SpawnScripts/DownBelow_Classic/MerchantFalinShaloon.lua Script Author : LordPazuzu Script Date : 2022.11.09 03:11:20 Script Purpose : : --]] require "SpawnScripts/Generic/DialogModule" local GoodsDownBelow = 5376 local WorkingTheDownBelow = 5365 function spawn(NPC) ProvidesQuest(NPC, GoodsDownBelow) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function hailed(NPC, Spawn) if HasQuest(Spawn,WorkingTheDownBelow) then NoWork(NPC,Spawn) elseif not HasQuest(Spawn, GoodsDownBelow) then StartingHail(NPC,Spawn) elseif GetQuestStep(Spawn, GoodsDownBelow) < 5 then Quest_Progress(NPC, Spawn) elseif GetQuestStep(Spawn, GoodsDownBelow) == 5 then Again(NPC,Spawn) end end function StartingHail(NPC,Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Buy something or be on your way! I don't have time to chat with the likes of you...") Dialog.AddVoiceover("voiceover/english/merchant_falin_shaloon/qey_catacomb01/merchant_shaloon/merchant_shaloon001.mp3", 2831988431, 2273687060) Dialog.AddOption("How are you able to do business down here?", "Option1") Dialog.AddOption("I'll be on my way. ") Dialog.Start() end function Option1(NPC, Spawn) local count = GetQuestCompleteCount(Spawn, WorkingTheDownBelow) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("I get requests for this or that, used for who knows what. It seems that the majority of my clientele have to get their supplies here, 'cause it just ain't available top side. Say, how would you like to make yourself useful?") Dialog.AddVoiceover("voiceover/english/merchant_falin_shaloon/qey_catacomb01/merchant_shaloon/merchant_shaloon002.mp3", 2160282903, 1448473468) if GetLevel(Spawn) <= 20 and count <= 5 then Dialog.AddOption("I'm interested.", "offer") end Dialog.AddOption("Not today.") Dialog.Start() end function NoWork(NPC,Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Word gets around quickly down here; so don't think about trying to pull one over on me. I won't have you working for me while you're doing work for Barnes, got it!?") Dialog.AddVoiceover("voiceover/english/merchant_falin_shaloon/qey_catacomb01/merchant_shaloon/merchant_shaloon006.mp3", 176112027, 123486081) PlayFlavor(NPC, "", "", "glare", 0, 0, Spawn) Dialog.AddOption("Maybe I'll come back when I'm through.") Dialog.Start() end function offer(NPC, Spawn) OfferQuest(NPC, Spawn, GoodsDownBelow) end function Quest_Progress(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("You're not going back on your word, are you? I expect you to deliver them goods!") Dialog.AddVoiceover("voiceover/english/merchant_falin_shaloon/qey_catacomb01/merchant_shaloon/merchant_shaloon004.mp3", 718963330, 3239432203) Dialog.AddOption("Yeah, I'm on it.") Dialog.Start() end function Again(NPC, Spawn) SetStepComplete(Spawn, GoodsDownBelow, 5) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("It's hard to imagine anyone wanting this stuff, let alone paying for it. Anyway, you kept up your end of the bargain. Take this for your trouble.") Dialog.AddVoiceover("voiceover/english/merchant_falin_shaloon/qey_catacomb01/merchant_shaloon/merchant_shaloon005.mp3", 1650487324, 124661569) PlayFlavor(NPC, "", "", "sniff", 0, 0, Spawn) Dialog.AddOption("What do most folks ask you for?", "Option1") Dialog.AddOption("Thanks.") Dialog.Start() end function InRange(NPC, Spawn) FaceTarget(NPC, Spawn) PlayFlavor(NPC, "voiceover/english/merchant_falin_shaloon/qey_catacomb01/merchants/qey_catacomb01_dwarf_merchant_aoi_callout_2aa4e27e.mp3", "If I don't have what you want, you don't need it!", "", 1298570469, 653865762, Spawn) end function LeaveRange(NPC, Spawn) end