--[[ Script Name : SpawnScripts/EnchantedLands/CaptainGullyshank.lua Script Purpose : Captain Gullyshank Script Author : Cynnar Script Date : 2015.02.24 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() local choice = math.random(1,1) if choice == 1 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/halflings/halfling_captain_gullyshank_callout_50d8336.mp3", "Announce yourself! Are you friend or foe?", "", 2214140192, 919057659, Spawn) else end PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank006.mp3", "", "", 3764870485, 213873331, Spawn) AddConversationOption(conversation, "Good, glad to have helped.", "dlg_3_1") StartConversation(conversation, NPC, Spawn, "Do you have them? Let's have a look ... they're in better condition than I expected.") if convo==4 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank008.mp3", "", "", 1225501258, 3997832016, Spawn) AddConversationOption(conversation, "Ok. ", "dlg_4_1") StartConversation(conversation, NPC, Spawn, "I don't mean to be rude, but I must get back to my watch. Perhaps we can speak another time.") end if convo==22 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank006.mp3", "", "", 3764870485, 213873331, Spawn) AddConversationOption(conversation, "Good, glad to have helped.", "dlg_22_1") StartConversation(conversation, NPC, Spawn, "Do you have them? Let's have a look ... they're in better condition than I expected.") end if convo==23 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank008.mp3", "", "", 1225501258, 3997832016, Spawn) AddConversationOption(conversation, "Okay. ", "dlg_23_1") StartConversation(conversation, NPC, Spawn, "I don't mean to be rude, but I must get back to my watch. Perhaps we can speak another time.") end if convo==26 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank001.mp3", "", "", 230031672, 333606021, Spawn) AddConversationOption(conversation, "Why are you giving me words of caution?", "dlg_26_1") AddConversationOption(conversation, "Good bye. ") StartConversation(conversation, NPC, Spawn, "Words of caution are all I can lend you, friend. Our forces are spread far too thin to assist with anything other than defending what is left of our land.") end if convo==27 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank001.mp3", "", "", 230031672, 333606021, Spawn) AddConversationOption(conversation, "Why are you giving me words of caution?", "dlg_27_1") AddConversationOption(conversation, "Good bye. ") StartConversation(conversation, NPC, Spawn, "Words of caution are all I can lend you, friend. Our forces are spread far too thin to assist with anything other than defending what is left of our land.") end if convo==28 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank001.mp3", "", "", 230031672, 333606021, Spawn) AddConversationOption(conversation, "Why are you giving me words of caution?", "dlg_28_1") AddConversationOption(conversation, "Good bye. ") StartConversation(conversation, NPC, Spawn, "Words of caution are all I can lend you, friend. Our forces are spread far too thin to assist with anything other than defending what is left of our land.") end if convo==29 then PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank005.mp3", "", "", 362670140, 3713120877, Spawn) AddConversationOption(conversation, "Understood.", "dlg_29_1") StartConversation(conversation, NPC, Spawn, "Please don't bother me until you've recovered the documents. ") end end function dlg_3_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/captain_gullyshank/captain_gullyshank007.mp3", "", "", 3374555947, 3228895924, Spawn) AddConversationOption(conversation, "Thanks.", "dlg_3_2") StartConversation(conversation, NPC, Spawn, "Well, that's one thing less to worry about. Your efforts are appreciated and will not go unrewarded. ") end --[[ raw_conversations PlayFlavor(NPC, "voiceover/english/captain_gullyshank/enchanted/halflings/halfling_captain_gullyshank_callout_50d8336.mp3", "Announce yourself! Are you friend or foe?", "", 2214140192, 919057659, Spawn) --]]