--[[ Script Name : SpawnScripts/FarJourneyFreeport/tutorialdrake.lua Script Author : Cynnar Script Date : 2019.05.18 11:05:52 Script Purpose : : --]] function spawn(NPC) end --DoF Version function attack(NPC) SendStateCommand(NPC, 65) -- attack -- AddTimer(NPC, 40000, "DoFdrake_rain") end function DoFdrake_rain(NPC) SendStateCommand(NPC, 910) --rain -- AddTimer(NPC, 10000, "DoFdrake_stop") end function DoFdrake_stop(NPC) -- SendStateCommand(NPC, 33678) --kill_rain end --non DoF Version function NonDoFattack(NPC) -- SendStateCommand(NPC, 10783) -- attack PlayFlavor(NPC,"","","attack") --SpawnSet(NPC, "visual_state", 10783) -- AddTimer(NPC, 40000, "drake_rain") end function drake_rain(NPC) -- SendStateCommand(NPC, 12080) --rain SpawnSet(NPC, "visual_state", 12080) -- AddTimer(NPC, 10000, "drake_stop") end function drake_stop(NPC) -- SendStateCommand(NPC, 44848) --kill_rain -- SpawnSet(NPC, "visual_state", 44848) end