--[[ Script Name : SpawnScripts/FermentedGrape/aconcentratingchessplayer.lua Script Author : Dorbin Script Date : 2022.12.04 03:12:23 Script Purpose : : --]] require "SpawnScripts/Generic/CombatModule" function spawn(NPC, Spawn) combatModule(NPC, Spawn) end function hailed(NPC, Spawn) local zone = GetZone(NPC) local Pirate1 = GetSpawnByLocationID(zone, 133781037) --FIRSTMATE local Pirate2 = GetSpawnByLocationID(zone, 133781036) --CUTTER local Pirate3 = GetSpawnByLocationID(zone, 133781038) local Pirate4 = GetSpawnByLocationID(zone, 133781039) local Pirate5 = GetSpawnByLocationID(zone, 133781035) local Pirate6 = GetSpawnByLocationID(zone, 133781034) local Captain = GetSpawnByLocationID(zone, 133781033) local Bartender = GetSpawnByLocationID(zone, 133781031) local Bard = GetSpawnByLocationID(zone, 133781032) local Bobick = GetSpawnByLocationID(zone, 133781027) if not IsAlive(Pirate1) and not IsAlive(Pirate2) and not IsAlive(Pirate3) and not IsAlive(Pirate4) and not IsAlive(Pirate5) and not IsAlive(Pirate6) and not IsAlive(Captain) then FaceTarget(NPC, Spawn) PlayFlavor(NPC, "voiceover/english/scribe_ommanoden/qey_village02/100_scribe_ommanoden_multhail1_becd50b2.mp3", "Can't you see I'm busy organizing my collections of wisdom? I've no time for chatting. Leave me alone!", "no", 3010394589, 1905118172, Spawn) else SendMessage(Spawn,"The chess player doesn't seem to acknowledge your pressence.") end end function respawn(NPC) spawn(NPC) end