--[[ Script Name : SpawnScripts/ForestRuins/afallenbranch.lua Script Author : Shatou Script Date : 2020.01.24 09:01:12 Script Purpose : : --]] local FAVORS_QUEST_ID = 521 local A_FALLEN_BRANCH_SOUTH_OUTSIDE = 1960178 local A_FALLEN_BRANCH_NORTH_OUTSIDE = 1960190 local A_FALLEN_BRANCH_SOUTH_INSIDE = 1960179 local A_FALLEN_BRANCH_NORTH_INSIDE = 1960189 function spawn(NPC) if GetSpawnID(NPC) == A_FALLEN_BRANCH_SOUTH_OUTSIDE then SetRequiredQuest(NPC, FAVORS_QUEST_ID, 3,1) elseif GetSpawnID(NPC) == A_FALLEN_BRANCH_NORTH_OUTSIDE then SetRequiredQuest(NPC, FAVORS_QUEST_ID, 4,1) elseif GetSpawnID(NPC) == A_FALLEN_BRANCH_SOUTH_INSIDE then SetRequiredQuest(NPC, FAVORS_QUEST_ID, 5,1) elseif GetSpawnID(NPC) == A_FALLEN_BRANCH_NORTH_INSIDE then SetRequiredQuest(NPC, FAVORS_QUEST_ID, 6,1) end end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function casted_on(NPC, Spawn, Message) if HasQuest(Spawn, FAVORS_QUEST_ID) then if Message == "harvest" then if GetSpawnID(NPC) == A_FALLEN_BRANCH_SOUTH_OUTSIDE then SetStepComplete(Spawn, FAVORS_QUEST_ID, 3) elseif GetSpawnID(NPC) == A_FALLEN_BRANCH_NORTH_OUTSIDE then SetStepComplete(Spawn, FAVORS_QUEST_ID, 4) elseif GetSpawnID(NPC) == A_FALLEN_BRANCH_SOUTH_INSIDE then SetStepComplete(Spawn, FAVORS_QUEST_ID, 5) elseif GetSpawnID(NPC) == A_FALLEN_BRANCH_NORTH_INSIDE then SetStepComplete(Spawn, FAVORS_QUEST_ID, 6) end end end end