--[[ Script Name : SpawnScripts/Freeport/MissionaryGZule.lua Script Author : Premierio015 Script Date : 2020.07.15 06:07:47 Script Purpose : : --]] require "SpawnScripts/Generic/DialogModule" local RustySymbolOfMarr = 584 local DeathCert = 5872 function spawn(NPC) ProvidesQuest(NPC,DeathCert) end function hailed(NPC, Spawn) if GetFactionAmount(Spawn,12)<0 then PlayFlavor(NPC,"","","cutthroat",0,0,Spawn) else Dialog1(NPC,Spawn) end end function respawn(NPC) end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("You better watch your step if you choose to enter the Temple of War. I would suspect the greeting for a person like yourself would be a dagger in the back rather than a handshake.") Dialog.AddVoiceover("voiceover/english/missionary_g_zule/fprt_north/qst_gzule.mp3", 1791825577, 3485372568) Dialog.AddOption("Is that why you are afraid to go in yourself, hmm? ", "Dialog2") if HasQuest(Spawn, RustySymbolOfMarr) then Dialog.AddOption("I found something that may be of interest to you.", "quest") end if CanReceiveQuest(Spawn,DeathCert) then Dialog.AddOption("Give me a task worthy of proving myself then!","Offer") end Dialog.AddOption("I think I can handle myself just fine, thanks.") Dialog.Start() end function Offer(NPC, Spawn) FaceTarget(NPC, Spawn) OfferQuest(NPC,Spawn,DeathCert) end function Dialog2(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("It is my station to be here, you worm. Soon enough I'll take my place inside the temple.") Dialog.AddVoiceover("voiceover/english/missionary_g_zule/fprt_north/qst_gzule001.mp3", 1035950997, 818649186) Dialog.AddOption("What's the problem? You haven't done enough sacrificing to sit with the big boys yet?", "Dialog3") Dialog.Start() end function Dialog3(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("I'll have you know that I have done all the sacrificing I need to do, lucky for your worthless carcass. I only have to find a symbol of the old paladins to desecrate to fulfill my advancement.") PlayFlavor(NPC, "", "", "glare", 0, 0, Spawn) Dialog.AddVoiceover("voiceover/english/missionary_g_zule/fprt_north/qst_gzule002.mp3", 2865163916, 2862700718) Dialog.AddOption("For some reason I see you standing here for a while.") Dialog.Start() end function quest(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog( "I could take the symbol of Marr off your hands. You certainly don't want to carry that thing openly around here. I won't even charge the usual fee to dispose of it.") Dialog.AddVoiceover("voiceover/english/missionary_g_zule/fprt_north/qst_gzule003.mp3", 212622032, 1987675547) Dialog.AddOption("You won't charge me? How about you pay me for it. I know you need this.", "complete") Dialog.Start() end function complete(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) PlayFlavor(NPC, "", "", "grumble", 0, 0, Spawn) Dialog.AddDialog( "Fine, here is a small pouch of coins for the symbol. You know it's worthless to you anyway.") Dialog.AddVoiceover("voiceover/english/missionary_g_zule/fprt_north/qst_gzule004.mp3", 2506235491, 1587607096) Dialog.AddOption("A pleasure doing business with you.") Dialog.Start() SetStepComplete(Spawn, RustySymbolOfMarr, 1) end