--[[ Script Name : FrostfangSea/SpawnScripts/avigilantgauntletdefender_(archer).lua Script Purpose : for the archer gauntlet defenders Script Author : theFoof Script Date : 2013.6.2 Script Notes : --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function killed(NPC) local choice = math.random(1,5) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_be4f625e.mp3", "Where do ya think you're going?", "", 152508601, 1517122703) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_aggro_gf_ab9057d3.mp3", "Looking for me? ", "", 407706048, 337475746) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_4a1ceaef.mp3", "Ha! I'm not done yet. Get back up!", "", 1335528281, 2889456217) elseif choice == 4 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_d6c773c7.mp3", "I didn't think I hit em that hard.", "", 4016088326, 632010394) elseif choice == 5 then PlayFlavor(NPC, "voiceover/english/dwarf_base_1/ft/dwarf/dwarf_base_1_1_victory_gf_ecd7fa6e.mp3", "An ale for the fallen!", "", 3223559996, 2677275600) end end