--[[ Script Name : SpawnScripts/Generic/AnimalTrainers.lua Script Purpose : Generic script to make animal trainers emote to their animals Script Author : John Adams Script Date : 2009.06.14 Script Notes : --]] function spawn(NPC) AddTimer(NPC, 5000, "emote1") end function emote1(NPC) SpawnSet(NPC, "visual_state", "12187") AddTimer(NPC, 5000, "Stop") AddTimer(NPC, 30000, "emote2") end function emote2(NPC) SpawnSet(NPC, "visual_state", "11298") AddTimer(NPC, 10000, "Stop") AddTimer(NPC, 30000, "emote3") end function emote3(NPC) SpawnSet(NPC, "visual_state", "11150") AddTimer(NPC, 5000, "Stop") AddTimer(NPC, 30000, "emote4") end function emote4(NPC) SpawnSet(NPC, "visual_state", "13063") AddTimer(NPC, 5000, "Stop") AddTimer(NPC, 30000, "emote5") end function emote5(NPC) SpawnSet(NPC, "visual_state", "2810") AddTimer(NPC, 5000, "Stop") AddTimer(NPC, 30000, "emote1") end function Stop(NPC) SpawnSet(NPC, "visual_state", "0") end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end