--[[ Script Name : SpawnScripts/Generic/MovementCircleSmall.lua Script Purpose : Randomly chooses a small circle for the spawn to take Script Author : Scatman Script Date : 2009.10.27 Script Notes : --]] function SpawnChooseRandomMovement(NPC) local choice = math.random(1, 4) if choice == 1 then clockwise1(NPC) elseif choice == 2 then clockwise2(NPC) elseif choice == 3 then counter_clockwise1(NPC) elseif choice == 4 then counter_clockwise2(NPC) end end function clockwise1(NPC) local x = GetX(NPC) local y = GetY(NPC) local z = GetZ(NPC) MovementLoopAddLocation(NPC, x + 7 , y, z - 8 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x - 5 , y, z - 10, 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x - 10, y, z + 9 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x + 5 , y, z + 8 , 2, math.random(5, 15)) end function clockwise2(NPC) local x = GetX(NPC) local y = GetY(NPC) local z = GetZ(NPC) MovementLoopAddLocation(NPC, x + 2 , y, z - 8 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x - 7 , y, z - 5 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x , y, z + 6 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x + 9 , y, z + 1 , 2, math.random(5, 15)) end function counter_clockwise1(NPC) local x = GetX(NPC) local y = GetY(NPC) local z = GetZ(NPC) MovementLoopAddLocation(NPC, x - 7 , y, z + 8 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x + 5 , y, z + 10, 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x + 10, y, z - 9 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x - 5 , y, z - 8 , 2, math.random(5, 15)) end function counter_clockwise2(NPC) local x = GetX(NPC) local y = GetY(NPC) local z = GetZ(NPC) MovementLoopAddLocation(NPC, x - 2 , y, z + 8 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x + 7 , y, z + 5 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x , y, z - 6 , 2, math.random(5, 15)) MovementLoopAddLocation(NPC, x - 9 , y, z - 1 , 2, math.random(5, 15)) end