--[[ Script Name : SpawnScripts/GreaterFaydark/AlmillaSumac.lua Script Purpose : Almilla Sumac Script Author : John Adams Script Date : 2009.03.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,5) if choice == 1 then PlayFlavor(NPC, "", "Come on over! You won't find better deals elsewhere!", "beckon", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "I'm sure we have something that will please even you!", "hello", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "All right! I'll see what we have on the market now.", "thanks", 1689589577, 4560189, Spawn) elseif choice == 4 then PlayFlavor(NPC, "", "Let's check what's available, shall we?", "nod", 1689589577, 4560189, Spawn) elseif choice == 5 then PlayFlavor(NPC, "", "All right here's all the goods listed. If you find anything you want, let me know.", "", 1689589577, 4560189, Spawn) else end end