--[[ Script Name : SpawnScripts/GreaterFaydark/Breezebloom.lua Script Purpose : Breezebloom Script Author : John Adams Script Date : 2009.02.05 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/exp03_questvo2/merchant_breezebloom/_exp03/exp03_rgn_greater_faydark/quest/nursery_merchant_breezebloom_hello_17d90830.mp3", "My job is to meet the equipment needs of the newly awakened fae.", "hello", 3333178819, 1069024420, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/exp03_questvo2/merchant_breezebloom/_exp03/exp03_rgn_greater_faydark/quest/nursery_merchant_breezebloom_hello_5fd9bd08.mp3", "The concept of money is still pretty new to us, but I think we've adapted well.", "converse_female01", 2155291729, 1651860929, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/exp03_questvo2/merchant_breezebloom/_exp03/exp03_rgn_greater_faydark/quest/nursery_merchant_breezebloom_hello_f290d965.mp3", "One fae's trash is another fae's treasure, that's what I always say!", "smile", 2307932947, 1948449842, Spawn) else end end