--[[ Script Name : SpawnScripts/GreaterFaydark/JalmariKeletana.lua Script Purpose : Jalmari Keletana Script Author : John Adams Script Date : 2009.03.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/quest/quest_intro_jalmari_hail_1193678d.mp3", "Not all Fae are flighty.", "", 3091431058, 1671211988, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/quest/quest_intro_jalmari_hail_ff5378ca.mp3", "The key to good government is efficiency.", "", 824038916, 1598888890, Spawn) else end PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/tutorials/qst_jalmari/qst_jalmari001.mp3", "", "", 2121079748, 3485347487, Spawn) AddConversationOption(conversation, "I need to speak with you about the Grender.", "dlg_2_1") AddConversationOption(conversation, "Nothing right now, thanks.") StartConversation(conversation, NPC, Spawn, "Yes? Can I help you?") end function dlg_2_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/tutorials/qst_jalmari/qst_jalmari002.mp3", "", "", 2082721768, 1564608519, Spawn) AddConversationOption(conversation, "But I have proof!", "dlg_2_2") AddConversationOption(conversation, "It is a waste of time, never mind.") StartConversation(conversation, NPC, Spawn, "The Grender? I do not have time to listen to more rumors about a mythical creature!") end function dlg_2_2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/tutorials/qst_jalmari/qst_jalmari003.mp3", "", "", 1197751578, 2295690654, Spawn) AddConversationOption(conversation, "I was much younger then. And besides, there really is a Grender!", "dlg_2_3") StartConversation(conversation, NPC, Spawn, "Where is your 'proof,' .. GetName(Spawn) .. . Do you think it's wise to pull a prank while you're undergoing the Rite of Passage? No one has forgotten that stunt you pulled in Joleena's Restaurant.") end function dlg_2_3(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/tutorials/qst_jalmari/qst_jalmari004.mp3", "", "", 3695624936, 3885790951, Spawn) AddConversationOption(conversation, "The scouts focused on areas farther away. The Grender is beneath Kelethin itself.", "dlg_2_4") StartConversation(conversation, NPC, Spawn, "Where is the proof, then? How were you able to locate it while our scouts could not?") end function dlg_2_4(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/tutorials/qst_jalmari/qst_jalmari007.mp3", "", "", 1547507401, 2590251315, Spawn) AddConversationOption(conversation, "I get to meet the Queen?", "dlg_2_5") StartConversation(conversation, NPC, Spawn, "Interesting...then we'll need to hold a meeting to discuss what this could mean and how we're to handle it. The Queen will want to be involved. She's very hands-on. When you get to the Fae Royal Hall, speak with the Lady Milika Vikaarinen. She'll decide whether you get to meet Queen Amree today or not.") end function dlg_2_5(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/tutorials/qst_jalmari/qst_jalmari008.mp3", "", "", 313118275, 4120683222, Spawn) AddConversationOption(conversation, "I'll be on my way.", "dlg_2_6") StartConversation(conversation, NPC, Spawn, "Before you seek an audience with her, speak to Hamnal and Eleoona. They're both members of the self-defense team stationed near the other two lifts. Explain to them what has happened and get their recommendations before you head to the Fae Royal Hall.") end --[[ raw_conversations PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/quest/quest_intro_jalmari_hail_1193678d.mp3", "Not all Fae are flighty.", "", 3091431058, 1671211988, Spawn) PlayFlavor(NPC, "voiceover/english/exp03_questvo/jalmari_keletana/_exp03/exp03_cty_kelethin/quest/quest_intro_jalmari_hail_ff5378ca.mp3", "The key to good government is efficiency.", "", 824038916, 1598888890, Spawn) --]]