--[[ Script Name : SpawnScripts/GreaterFaydark/PoggleFizzpop.lua Script Purpose : Poggle Fizzpop Script Author : John Adams Script Date : 2009.03.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,10) if choice == 1 then PlayFlavor(NPC, "", "I must have crossed the springwire too close to the grindgasket. Well, I'll just have to try again. Don't worry Fido, we'll be rich soon enough.", "", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "A little grinding here, a little mixing there...", "", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "We're gonna be rich Fido!", "", 1689589577, 4560189, Spawn) elseif choice == 4 then PlayFlavor(NPC, "", "Fido! I think it's ready to go. We're gonna be rich!", "", 1689589577, 4560189, Spawn) elseif choice == 5 then PlayFlavor(NPC, "", "Well, here goes nothing!", "", 1689589577, 4560189, Spawn) elseif choice == 6 then PlayFlavor(NPC, "", "I can't believe it, it's working! We're rich Fido!", "", 1689589577, 4560189, Spawn) elseif choice == 7 then PlayFlavor(NPC, "", "Wait... what's happening!", "", 1689589577, 4560189, Spawn) elseif choice == 8 then PlayFlavor(NPC, "", "Nooooo!", "", 1689589577, 4560189, Spawn) elseif choice == 9 then PlayFlavor(NPC, "", "Fido, bring me that crankratchet over there. Thanks, good boy.", "", 1689589577, 4560189, Spawn) elseif choice == 10 then PlayFlavor(NPC, "", "I'm almost there!", "", 1689589577, 4560189, Spawn) else end end