--[[ Script Name : SpawnScripts/GreaterFaydark/afaesoldier.lua Script Purpose : a fae soldier Script Author : John Adams Script Date : 2009.03.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "", "Watch out, those grobins can be pretty tricky buggers.", "glare", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "Thinking happy thoughts won't get you airborne. It takes practice and strength to soar!", "scold", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "Ick... caves. I hate being trapped underground, it makes it so hard to fly away from danger.", "cringe", 1689589577, 4560189, Spawn) else end end