--[[ Script Name : SpawnScripts/GrimgashsLair/aGruttoothprotector.lua Script Author : Dorbin Script Date : 2022.09.23 12:09:07 Script Purpose : : --]] require "SpawnScripts/Generic/NPCModule" function spawn(NPC, Spawn) NPCModule(NPC, Spawn) AddTimer(NPC,2000,"EmoteLoop") end function EmoteLoop(NPC,Spawn) if IsInCombat(NPC) == false and HasMoved(NPC)==false then choice = MakeRandomInt(1,10) if choice == 1 then PlayFlavor(NPC, "", "", "treaten", 0, 0, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "", "", "sniff", 0, 0, Spawn, 0) elseif choice == 3 then PlayFlavor(NPC, "", "", "frustrated", 0, 0, Spawn, 0) elseif choice == 4 then PlayFlavor(NPC, "", "", "peer", 0, 0, Spawn, 0) elseif choice == 5 then PlayFlavor(NPC, "", "", "feint", 0, 0, Spawn, 0) elseif choice == 6 then PlayFlavor(NPC, "", "", "confused", 0, 0, Spawn, 0) elseif choice == 7 then PlayFlavor(NPC, "", "", "treaten", 0, 0, Spawn, 0) elseif choice == 8 then PlayFlavor(NPC, "", "", "stare", 0, 0, Spawn, 0) elseif choice == 9 then PlayFlavor(NPC, "", "", "brandish", 0, 0, Spawn, 0) elseif choice == 10 then PlayFlavor(NPC, "", "", "cackle", 0, 0, Spawn, 0) end AddTimer(NPC,MakeRandomInt(7000,9000),"EmoteLoop") else AddTimer(NPC,MakeRandomInt(10000,11000),"EmoteLoop") end end function death(NPC,Spawn) local zone = GetZone(NPC) local Gob1 = GetSpawnByLocationID(zone, 133776472) local Gob2 = GetSpawnByLocationID(zone, 133776473) local Gob3 = GetSpawnByLocationID(zone, 133776474) local GobChamp = GetSpawnByLocationID(zone, 133776471) local Grimgash = GetSpawnByLocationID(zone, 133776469) if IsAlive(Gob1) == false and IsAlive(Gob2) == false and IsAlive(Gob3) == false then if IsInCombat(Grimgash)==false then SetTarget(Grimgash,Spawn) SetTarget(GobChamp,Spawn) FaceTarget(Grimgash,Spawn) FaceTarget(GobChamp,Spawn) AddTimer(NPC,1200,"Taunt",1,Spawn) AddTimer(NPC,5000,"GrimAttack",1,Spawn) end end end function Taunt(NPC,Spawn) local zone = GetZone(NPC) local GobChamp = GetSpawnByLocationID(zone, 133776471) local Grimgash = GetSpawnByLocationID(zone, 133776469) if not HasLanguage(Spawn,20)then PlayFlavor(GobChamp,"voiceover/english/goblin_base_1/ft/goblin/goblin_base_1_2_garbled_27d93e2a.mp3","They want to kill us all! Charge!","point",4004358685,1661226684,Spawn,20) else PlayFlavor(GobChamp,"voiceover/english/goblin_base_1/ft/goblin/goblin_base_1_1_aggro_3e6d7bc3.mp3","They want to kill us all! Charge!","point",1297886042,938149593,Spawn,20) end PlayFlavor(Grimgash,"","","shakefist",0,0) end function GrimAttack(NPC,Spawn) local zone = GetZone(NPC) local GobChamp = GetSpawnByLocationID(zone, 133776471) local Grimgash = GetSpawnByLocationID(zone, 133776469) Attack(Grimgash,Spawn) end