--[[ Script Name : SpawnScripts/TheHiddenVillageofKugup/Grepp.lua Script Purpose : Grepp Script Author : neatz09 Script Date : 2023.04.03 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) waypoints(NPC) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -69.93, 13.63, 154.28, 1, 0) MovementLoopAddLocation(NPC, -70.07, 13.64, 155.49, 1, 0) MovementLoopAddLocation(NPC, -69.17, 13.65, 156.1, 1, 0) MovementLoopAddLocation(NPC, -67.52, 13.64, 153.7, 1, 10) MovementLoopAddLocation(NPC, -69.17, 13.65, 156.1, 1, 0) MovementLoopAddLocation(NPC, -70.07, 13.64, 155.49, 1, 0) MovementLoopAddLocation(NPC, -69.93, 13.63, 154.28, 1, 0) end function hailed(NPC, Spawn) RandomGreeting(NPC, Spawn) end function RandomGreeting(NPC, Spawn) local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "", "I see you have returned. I hope you brought your appetite. If there is anything you need to eat we sell it right here.", "wave", 0, 0, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "", "Welcome back friend the stew was most excellent.", "happy", 0, 0, Spawn, 0) elseif choice == 3 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1028.mp3", 0, 0, Spawn) end end