--[[ Script Name : SpawnScripts/IsleRefuge1/Direspike.lua Script Author : LordPazuzu Script Date : 2022.09.06 06:09:11 Script Purpose : : --]] require "SpawnScripts/Generic/NPCModule" function spawn(NPC) local dmgMod = GetStr(NPC)/10 Named(NPC) SetInfoStructUInt(NPC, "override_primary_weapon", 1) SetInfoStructUInt(NPC, "primary_weapon_damage_low", 3 + dmgMod) SetInfoStructUInt(NPC, "primary_weapon_damage_high", 7 + dmgMod) SetInfoStructUInt(NPC, "hp_regen_override", 1) SetInfoStructSInt(NPC, "hp_regen", 0) SetInfoStructUInt(NPC, "pw_regen_override", 1) SetInfoStructSInt(NPC, "pw_regen", 0) RandomMovement(NPC, Spawn, 9, -9, 2, 8, 15) end function respawn(NPC, Spawn) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end