--[[ Script Name : SpawnScripts/Nettleville/EhuraaRotherham.lua Script Purpose : Ehuraa Rotherham Script Author : Scatman Script Date : 2009.08.12 Script Notes : --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") SetInfoStructString(NPC, "action_state", "tailoring_idle") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) local choice = math.random(0, 100) if choice <= 25 then Talk(NPC, Spawn) end end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) Talk(NPC, Spawn) end function Talk(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1, 5) if choice == 1 then PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gf_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 1667555721, 2696093362, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gf_e4fa2bd8.mp3", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 2588954321, 88153469, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gf_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 1527285383, 3910629798, Spawn) elseif choice == 4 then PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_hail_gf_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 1381598517, 719278997, Spawn) elseif choice == 5 then PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/merchant/human_merchant_service_good_1_aoi_gf_c5e79ff5.mp3", "Hello there! Can I interest you in some of the finest merchandise this side of Norrath?", "wave", 489810336, 3318568259, Spawn) end end