--[[ Script Name : SpawnScripts/NorthFreeport/GiraferLUn.lua Script Author : Dorbin Script Date : 2022.06.19 12:06:27 Script Purpose : : --]] require "SpawnScripts/Generic/DialogModule" function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) Dialog1(NPC, Spawn) end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Welcome to the Blue Building. If you're here, then you know what we sell. You can see it sparkling before you, sparkling with the allure that only gems and jewelry of such perfection exude. Look around and see what we have for sale. I'll be here to take your money when you decide which of our decadent pieces you desire.") Dialog.AddVoiceover("voiceover/english/merchant_girafer_l_un/fprt_north/mer_giraferlun.mp3", 3286802657, 1724885978) if HasQuest(Spawn,5906) and GetQuestStep(Spawn,5906) == 3 then Dialog.AddOption("Have you been selling any type of foreign plant?", "Plant") end Dialog.AddOption("I have no interest in trinkets....") Dialog.Start() end function Plant(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) PlayFlavor(NPC, "","", "boggle", 0, 0, Spawn) Dialog.AddDialog("Foreign plant? Are you stupid? What the heck would I do with a foreign plant? This isn't Qeynos, fool. Now either buy something or quit wasting my time.") Dialog.AddVoiceover("voiceover/english/merchant_girafer_l_un/fprt_north/mer_giraferlun.mp3", 0, 0) Dialog.AddOption("Fine! Sorry.") Dialog.Start() end