--[[ Script Name : SpawnScripts/NorthQeynos/FharaHanford.lua Script Author : Dorbin Script Date : 2022.04.24 02:04:56 Script Purpose : : --]] local delivery = 5534 local Fhara = 5540 function spawn(NPC) ProvidesQuest(NPC, delivery) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if GetFactionAmount(Spawn,11)<0 then PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn, 0) else PlayFlavor(NPC, "voiceover/english/merchant_fhara_hanford/qey_north/mer_fharahanford.mp3", "", "hello", 1749623871, 3714750870, Spawn, 0) if not HasQuest(Spawn,delivery) and not HasCompletedQuest (Spawn,delivery) then AddConversationOption(conversation, "I was wondering if you had any odd tasks that needed to be done.","Jobs") end if GetQuestStep (Spawn,Fhara)==1 then AddConversationOption(conversation, "I've brought over your order from Baker Voleen!","Delivery") end AddConversationOption(conversation, "I'll look around. Thank you.") StartConversation(conversation, NPC, Spawn, "Good day! Please take a look around my shop. My fine furniture spruces up any home.") end end function respawn(NPC) spawn(NPC) end function Jobs(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/merchant_fhara_hanford/qey_north/mer_fharahanford000.mp3", "", "agree", 1624229583, 959691088, Spawn) AddConversationOption(conversation, "That is right up my alley.","QuestStart") AddConversationOption(conversation, "Hmm, that job doesn't sound odd enough for me. Sorry.") StartConversation(conversation, NPC, Spawn, "I do need to make a delivery to one of my buisness partners. Here. Take this stack of papers to Trevor Minturn. You'll find him in the southern part of Qeynos.") end function QuestStart(NPC, Spawn) OfferQuest(NPC,Spawn, delivery) FaceTarget(NPC, Spawn) PlayFlavor(NPC, "", "", "thanks", 0, 0, Spawn, 0) end function Delivery(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "", "", "happy", 0, 0, Spawn) AddConversationOption(conversation, "I certainly will! Good day to you!","Delivered") AddConversationOption(conversation, "Try not to eat them all in one sitting.","Delivered2") StartConversation(conversation, NPC, Spawn, "Mmmm ... Mmmmm ... These pastries smell delicious! Voleen's delicacies always brighten my day. If you see her again, please, give her my thanks.") end function Delivered(NPC, Spawn) SetStepComplete(Spawn,Fhara, 1) FaceTarget(NPC, Spawn) end function Delivered2(NPC, Spawn) SetStepComplete(Spawn,Fhara, 1) FaceTarget(NPC, Spawn) PlayFlavor(NPC, "", "", "glare", 0, 0, Spawn) end