--[[ Script Name : SpawnScripts/NorthQeynos/Knight-CaptainSteelgaze.lua Script Purpose : Knight-Captain Steelgaze Script Author : Dorbin Script Date : 2022.04.23 Script Notes : Auto-Generated Conversation from PacketParser Data --]] require "SpawnScripts/Generic/DialogModule" function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) PlayFlavor(NPC, "voiceover/english/knight-captain_steelgaze/qey_north/100_soc_dwarf_guard_officer_steelgaze_no_ebc9f4e4.mp3", "Hail, citizen of Qeynos. The Qeynos Guard protects!", "", 384374981, 537643347, Spawn, 0) end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("...") Dialog.AddOption("I would like the writ: We Pruned the Hedges") Dialog.AddOption("I would like the writ: It's Just Your Imagination") Dialog.AddOption("I would like the writ: Unspeakable Malice") Dialog.AddOption("I would like the writ: It Is the Soldier") Dialog.AddOption("I would like the writ: Pillars of Perseverance") Dialog.AddOption("I will be going.") Dialog.Start() end