--[[ Script Name : SpawnScripts/OutpostOverlord/PrukSkullpound.lua Script Purpose : Pruk Skullpound Script Author : John Adams Script Date : 2008.09.23 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function InRange(NPC, Spawn) choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "", "Burn the tents!", "", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "Bring em back! We'll pound em into the dirt.", "", 1689589577, 4560189, Spawn) else PlayFlavor(NPC, "", "I'm gonna take a souvenir back to Freeport. Maybe a new set of ears! Hahaha.", "", 1689589577, 4560189, Spawn) end end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function spawn(NPC, Spawn) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange", Spawn) end function respawn(NPC, Spawn) spawn(NPC, Spawn) end