--[[ Script Name : SpawnScripts/PeatBog/arotcrawler.lua Script Author : LordPazuzu Script Date : 2022.05.18 04:05:55 Script Purpose : : --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 9 local level2 = 10 local difficulty1 = 5 local hp1 = 165 local power1 = 75 local difficulty2 = 5 local hp2 = 235 local power2 = 85 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end ChooseMovement(NPC) end function hailed(NPC, Spawn) end function respawn(NPC) spawn(NPC) end ------Slow Movement Script function ChooseMovement(NPC) local route = math.random(1,4) if route == 1 then RouteOne(NPC, Spawn) elseif route == 2 then RouteTwo(NPC, Spawn) elseif route == 3 then RouteThree(NPC, Spawn) elseif route == 4 then RouteFour(NPC, Spawn) end end function RouteOne(NPC, Spawn) local X = GetX(NPC) local Y = GetY(NPC) local Z = GetZ(NPC) MovementLoopAddLocation(NPC, X, Y, Z, 2, math.random(2,10)) MovementLoopAddLocation(NPC, X + 4, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X + 4, Y, Z + 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X + 7, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X + 4, Y, Z + 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X, Y, Z, 2, math.random(20,45)) end function RouteTwo(NPC, Spawn) local X = GetX(NPC) local Y = GetY(NPC) local Z = GetZ(NPC) MovementLoopAddLocation(NPC, X, Y, Z, 2, math.random(2,10)) MovementLoopAddLocation(NPC, X - 4, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X - 4, Y, Z - 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X - 7, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X - 4, Y, Z - 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X, Y, Z, 1, math.random(20,45)) end function RouteThree(NPC, Spawn) local X = GetX(NPC) local Y = GetY(NPC) local Z = GetZ(NPC) MovementLoopAddLocation(NPC, X, Y, Z, 2, math.random(2,10)) MovementLoopAddLocation(NPC, X + 4, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X + 4, Y, Z - 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X + 7, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X + 4, Y, Z - 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X, Y, Z, 2, math.random(20,45)) end function RouteFour(NPC, Spawn) local X = GetX(NPC) local Y = GetY(NPC) local Z = GetZ(NPC) MovementLoopAddLocation(NPC, X, Y, Z, 2, math.random(2,10)) MovementLoopAddLocation(NPC, X - 4, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X - 4, Y, Z + 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X - 7, Y, Z, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X - 4, Y, Z + 4, 2, math.random(20,45)) MovementLoopAddLocation(NPC, X, Y, Z, 2, math.random(20,45)) end