--[[ Script Name : SpawnScripts/QueensColony/BarthMignus.lua Script Author : Zcoretri Script Date : 2015.07.30 Script Purpose : Barth Mignus dialog Modified Date : 2020.04.09 Modified by : premierio015 Notes : Added all dialogues, now uses correct VoiceOvers. --]] function spawn (NPC) hailed(NPC, Spawn) end function respawn (NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) math.randomseed(os.time()) voice = math.random (1, 3) str = tostring(voice) PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_"..voice.."_1062.mp3", "", "", 0, 0, Spawn) text = math.random(1,3) if text == 1 then Say(NPC, "Aah! Once it hit the lips... I've been waiting for an ale all day.") elseif text == 2 then Say(NPC, "I hear Murrar Shar is on the island.") else Say(NPC, "Ya need to be careful not to fall off into the bay. Not becasue of the sharks, but because ale and seawater don't mix.") end end