--[[ Script Name : SapswillVillageDrunk.lua Script Purpose : Spawn script for a drunk Sapswill villager. Script Author : Scatman Script Date : 2009.01.11 Script Notes : --]] local ADiplomaticMission = 166 function spawn(NPC) SpawnSet(NPC, "visual_state", 228) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) if HasQuest(Spawn, ADiplomaticMission) and not QuestStepIsComplete(Spawn, ADiplomaticMission, 2) then SetStepComplete(Spawn, ADiplomaticMission, 2) end --FaceTarget(NPC, Spawn) Say(NPC, "...") end