--[[ Script Name : SpawnScripts/QueensColony/aQeynosianscout01.lua Script Author : premierio015 Script Date : 2020.04.18 05:04:21 Script Purpose : a Qeynosian scout dialogue : --]] function spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "", "Hopefully our brethren can be brought back from the brink of death.", "", 0, 0, Spawn) else PlayFlavor(NPC, "", "Shhh. The Morak are near!", "", 0, 0, Spawn) end end function respawn(NPC) spawn(NPC) end