--[[ Script Name : SpawnScripts/QueensColony/aSapswillscout1.lua Script Author : Premierio015 Script Date : 2020.04.29 07:04:57 Script Purpose : Sapswill Scout chitchat : --]] function spawn(NPC) AddTimer(NPC, 5000, "EmoteLoop") end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) math.randomseed(os.time()) text = math.random(1,3) if text == 1 then Say(NPC, "The High Shaman fights still. Help he needs though.") elseif text == 2 then Say(NPC, "The fog spread and village lost.") else Say(NPC, "Who do this to our Sapswill brothers!") end end function respawn(NPC) spawn(NPC) end function EmoteLoop(NPC) local choice = math.random(1, 2) if choice == 1 then PlayAnimation(NPC, 11256) AddTimer(NPC, 7000, "EmoteLoop") else PlayAnimation(NPC, 11976) AddTimer(NPC, 8500, "EmoteLoop") end end