--[[ Script Name : SpawnScripts/QueensColony/adefiledpriest133769593.lua Script Purpose : Waypoint Path for adefiledpriest133769593.lua Script Author : Rylec, PlayFlavor by premierio015 Script Date : 06-26-2020 06:15:07 Script Notes : Locations collected from Live --]] function spawn(NPC) SpawnSet(NPC, "hp", 110) SpawnSet(NPC, "power", 55) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 107.83, -0.72, -163.37, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 91.74, -0.48, -190.8, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 75.7, -0.33, -181.63, 2, 0) MovementLoopAddLocation(NPC, 72.95, 0.05, -177.93, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 77.57, -0.01, -178.36, 2, 0) MovementLoopAddLocation(NPC, 95.09, -0.09, -187.95, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 87.87, -0.47, -196.74, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 73.88, -0.37, -166.82, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 92.74, -0.37, -184.87, 2, 0) MovementLoopAddLocation(NPC, 96.9, 0.31, -186.65, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 95.09, -0.33, -169.4, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 89.53, -1.01, -150.78, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 75.47, -0.06, -168.21, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 80, 0.56, -167.34, 2, 0) MovementLoopAddLocation(NPC, 87.43, 0.02, -160.27, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, 85.4, -0.28, -183.21, 2, math.random(12, 22)) end function aggro(NPC, Spawn) math.randomseed(os.time()) local choice = math.random (1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_c77d7bff.mp3", "Your eyes are so pretty.", "", 1412152942, 873988632, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_2168c5.mp3", "Seek death and it finds you.", "", 2988489621, 1045543573, Spawn) else PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_aggro_8bc7a2cc.mp3", "Your blood calls to me.", "", 1242322025, 1154999668, Spawn) end end function death(NPC, Spawn) math.randomseed(os.time()) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_ff39f327.mp3", "Final death comes at last.", "", 3768284332, 62777040, Spawn) else PlayFlavor(NPC, "voiceover/english/skeleton_base_1/ft/skeleton/skeleton_base_1_1_death_fbcb503b.mp3", "Rest in peace.", "", 3591309093, 1423656405, Spawn) end end