--[[ Script Name : SpawnScripts/QueensColony/afallenbrigand430153.lua Script Purpose : Waypoint Path for afallenbrigand430153.lua Script Author : Rylec, VO by Premierio015 Script Date : 07-28-2020 10:35:22 Script Notes : Locations collected from Live --]] function spawn(NPC) SpawnSet(NPC, "difficulty", "6") SpawnSet(NPC, "hp", 150) SpawnSet(NPC, "power", 80) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -113.57, 4.43, -103.39, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -120.76, 4.33, -100.12, 2, 0) MovementLoopAddLocation(NPC, -129.93, 4.56, -99.39, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -121.15, 4.33, -99.32, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -117.66, 5.16, -107.82, 2, 0) MovementLoopAddLocation(NPC, -113.92, 4.51, -124.1, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -110.85, 4.13, -118.17, 2, 0) MovementLoopAddLocation(NPC, -108.62, 4.48, -95.23, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -119.83, 5.59, -107.12, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -106.12, 4.47, -91.35, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -114.26, 4.5, -94.22, 2, 0) MovementLoopAddLocation(NPC, -130, 4.36, -91.4, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -129.66, 4.56, -99.67, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -121.11, 4.33, -99.48, 2, math.random(12, 22)) end function aggro(NPC, Spawn) math.randomseed(os.time()) local choice = math.random (1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn) else PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn) end end function death(NPC, Spawn) if IsPlayer(Spawn) then local chance = math.random(1, 100) if chance <= 35 then local skull = SpawnMob(GetZone(Spawn), 2530192, false, GetX(NPC), GetY(NPC), GetZ(NPC)) if skull ~= nil then SpawnSet(skull, "expire", "1000") end end end math.randomseed(os.time()) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn) else PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn) end end