--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428035.lua Script Purpose : Waypoint Path for agrovedeer428035.lua Script Author : Rylec Script Date : 04-19-2020 02:16:55 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 87.19, -4.54, 215.08, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 79.64, -4.54, 223.12, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.43, -4.37, 220.85, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 73.98, -3.8, 216.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 81.12, -4.42, 217.9, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 66.59, -4.36, 223.06, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 72.9, -3.8, 217.86, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.44, -4.37, 218.78, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 55.99, -4.45, 222.47, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 67.74, -3.8, 216, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 71.97, -4.02, 220.71, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 81.34, -4.45, 217.82, 2, math.random(10, 24)) end