--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428036.lua Script Purpose : Waypoint Path for agrovedeer428036.lua Script Author : Rylec Script Date : 04-19-2020 02:16:57 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 82.17, -4.43, 215.88, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 77.27, -4.53, 223.98, 2, 0) MovementLoopAddLocation(NPC, 75.04, -4.52, 226.31, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 79.19, -4.4, 226.87, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 64.28, -3.8, 218.76, 2, 0) MovementLoopAddLocation(NPC, 61.42, -3.86, 216.69, 2, 0) MovementLoopAddLocation(NPC, 59.27, -4.11, 215.8, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 71.88, -3.8, 216.95, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 59.52, -4.46, 223.91, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 72.28, -4.02, 220.72, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 86.52, -4.51, 214.89, 2, math.random(10, 24)) end