--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428046.lua Script Purpose : Waypoint Path for agrovedeer428046.lua Script Author : Rylec Script Date : 04-19-2020 02:18:10 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 74.8, -3.8, 204.22, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 76.22, -3.8, 203.97, 2, 0) MovementLoopAddLocation(NPC, 108.63, -3.89, 187.13, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 99.9, -4, 204.11, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 117.68, -3.89, 184.66, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 128.75, -3.6, 174.83, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 127.3, -3.6, 174.22, 2, 0) MovementLoopAddLocation(NPC, 125.97, -3.6, 173.02, 2, 0) MovementLoopAddLocation(NPC, 119.5, -3.6, 170.79, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 117.32, -3.61, 173.5, 2, 0) MovementLoopAddLocation(NPC, 113.83, -3.8, 177.72, 2, 0) MovementLoopAddLocation(NPC, 108.45, -4, 180.89, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 107.34, -4, 181.47, 2, 0) MovementLoopAddLocation(NPC, 105, -4, 182.51, 2, 0) MovementLoopAddLocation(NPC, 80.75, -4.53, 197.82, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 91.19, -4.2, 211.03, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 95.98, -4.09, 201.03, 2, math.random(10, 24)) end