--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428053.lua Script Purpose : Waypoint Path for agrovedeer428053.lua Script Author : Rylec Script Date : 04-19-2020 02:19:50 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 138.46, -3.59, 174.59, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 143.3, -3.68, 158.39, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 165.23, -3.18, 166.09, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 170.93, -3.22, 150.14, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 157.8, -3.46, 155.33, 2, 0) MovementLoopAddLocation(NPC, 140.36, -3.68, 160.22, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 144.09, -3.69, 160.39, 2, 0) MovementLoopAddLocation(NPC, 166.74, -3.28, 176.74, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 168.48, -3.42, 174.73, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 164.39, -3.15, 174.09, 2, 0) MovementLoopAddLocation(NPC, 144.72, -3.57, 164.34, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 136.83, -3.28, 183.38, 2, math.random(10, 24)) end