--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428057.lua Script Purpose : Waypoint Path for agrovedeer428057.lua Script Author : Rylec Script Date : 04-19-2020 02:20:16 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 149.44, -3.44, 186.79, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 147.85, -3.5, 172.65, 2, 0) MovementLoopAddLocation(NPC, 147.11, -3.5, 170.14, 2, 0) MovementLoopAddLocation(NPC, 148.24, -3.34, 153.8, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 157.12, -3.19, 149.25, 2, 0) MovementLoopAddLocation(NPC, 161.81, -3.26, 148.23, 2, 0) MovementLoopAddLocation(NPC, 172.61, -3.13, 139.65, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 131.91, -4.08, 147.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 140.24, -3.81, 147.83, 2, 0) MovementLoopAddLocation(NPC, 148.01, -3.38, 143.84, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 171.43, -3.32, 141.83, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 176.12, -3.41, 189.01, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 177.19, -3.58, 185.4, 2, 0) MovementLoopAddLocation(NPC, 179.37, -3.75, 180.97, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 155.71, -2.68, 187.12, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 155.64, -3.76, 203.59, 2, math.random(10, 24)) end