--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428114.lua Script Purpose : Waypoint Path for agrovedeer428114.lua Script Author : Rylec Script Date : 04-19-2020 02:16:30 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 58.82, -4.14, 215.07, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 60.66, -3.95, 216.31, 2, 0) MovementLoopAddLocation(NPC, 77.01, -4.53, 223.8, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 69.69, -4.02, 220.8, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 56.06, -4.25, 218.23, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 62.9, -3.8, 215.98, 2, 0) MovementLoopAddLocation(NPC, 66.05, -3.8, 212.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 78.13, -3.81, 212.95, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 68.66, -3.8, 218.61, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 65.79, -3.8, 213.68, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 59.46, -4.46, 222.88, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 72.81, -3.8, 214.8, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 60.97, -3.91, 216.17, 2, 0) end