--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428131.lua Script Purpose : Waypoint Path for agrovedeer428131.lua Script Author : Rylec Script Date : 04-19-2020 02:16:33 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 55.69, -4.25, 217.71, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 63.09, -3.8, 215.88, 2, 0) MovementLoopAddLocation(NPC, 68.67, -3.8, 212.37, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 65.84, -4.49, 224.84, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 81.21, -4.54, 218.9, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 60.93, -3.92, 218.89, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 76.14, -4.12, 219.68, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 77.28, -3.8, 214.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 57.75, -4.26, 219.68, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 70.51, -3.8, 212.15, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 58.69, -4.18, 216.96, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 70.71, -4.21, 221.84, 2, math.random(10, 24)) end