--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428159.lua Script Purpose : Waypoint Path for agrovedeer428159.lua Script Author : Rylec Script Date : 04-19-2020 02:16:44 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 74.54, -4.41, 221.86, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 60.75, -3.94, 218.89, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 85.22, -4.56, 217.92, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 76.05, -4.52, 223.89, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 74.19, -4.52, 225.66, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 80.28, -4.31, 217.8, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 62.73, -4.1, 220.97, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 78.56, -4.34, 228.01, 2, math.random(10, 24)) end