--[[ Script Name : SpawnScripts/QueensColony/alostscout.lua Script Purpose : a lost scout Script Author : John Adams Script Date : 2008.09.20 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function Speak(NPC) local choice = math.random(1,4) if choice == 1 then PlayFlavor(NPC, "", "Wha... what happened? I should get back to the colony!", "", 1689589577, 4560189, spawn) elseif choice == 2 then PlayFlavor(NPC, "", "Whe... where am I? I should get back to the colony!", "", 1689589577, 4560189, spawn) elseif choice == 3 then PlayFlavor(NPC, "", "Whew, thank you! I couldn't hold on much longer.", "", 1689589577, 4560189, spawn) else PlayFlavor(NPC, "", "Ahhhhh! I must escape!", "", 1689589577, 4560189, spawn) end AddTimer(NPC, 1000, "Run") end function Run(NPC) MoveToLocation(NPC, 216.86, -3.46, 141.55, 4, "Run2") end function Run2(NPC) MoveToLocation(NPC, 185.83, -3.20, 149.79, 4, "Vanish") end function Vanish(NPC) Despawn(NPC) end