--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon432801.lua Script Purpose : Waypoint Path for aseasidefalcon432801.lua Script Author : Rylec Script Date : 04-19-2020 02:17:38 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 105.65, -0.67, 181.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 102.51, -0.39, 187.31, 2, 0) MovementLoopAddLocation(NPC, 96.86, -0.39, 209.99, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 110.72, -0.45, 183.45, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 101.24, -0.51, 208.14, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 95.76, 0.42, 197.31, 2, 0) MovementLoopAddLocation(NPC, 92.36, 0.65, 187.76, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 93.9, -1.19, 196.84, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 103.16, -0.71, 170.96, 2, math.random(10, 24)) end