--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon432811.lua Script Purpose : Waypoint Path for aseasidefalcon432811.lua Script Author : Rylec Script Date : 04-19-2020 02:18:39 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 187.37, -0.57, 172.76, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 184.72, 0.25, 177.34, 2, 0) MovementLoopAddLocation(NPC, 180.93, 1.08, 179.06, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 187.22, 1.67, 188, 2, 0) MovementLoopAddLocation(NPC, 184.74, 2.21, 191.78, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 174.8, 1.52, 196.67, 2, 0) MovementLoopAddLocation(NPC, 165.31, 0.97, 199.21, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 167.5, -0.38, 184.05, 2, 0) MovementLoopAddLocation(NPC, 166.89, -0.59, 183.2, 2, 0) MovementLoopAddLocation(NPC, 165.5, -0.71, 182.78, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 157.75, 0.98, 176.26, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 151.97, 1.02, 147.2, 2, 0) MovementLoopAddLocation(NPC, 152.22, 1.07, 142.91, 2, 0) MovementLoopAddLocation(NPC, 153.51, 1.11, 141.67, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 185.14, 2.04, 156.49, 2, 0) MovementLoopAddLocation(NPC, 186.81, 2.06, 156.59, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 161.69, 1.18, 184.95, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 170.19, 0.22, 184.07, 2, 0) end