--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon432822.lua Script Purpose : Waypoint Path for aseasidefalcon432822.lua Script Author : Rylec Script Date : 04-19-2020 02:17:06 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 98.49, -0.05, 198.58, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 79.18, -0.2, 205.38, 2, 0) MovementLoopAddLocation(NPC, 63.87, -0.3, 219.4, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.45, -0.25, 215.96, 2, 0) MovementLoopAddLocation(NPC, 95.41, -0.19, 213.4, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 95.98, -0.2, 210.65, 2, 0) MovementLoopAddLocation(NPC, 90.95, -0.32, 191.74, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 82.48, -0.5, 192.33, 2, 0) MovementLoopAddLocation(NPC, 77.55, -0.8, 198.31, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.36, -0.4, 188.65, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 79.44, -0.35, 195.65, 2, 0) MovementLoopAddLocation(NPC, 78.29, -0.4, 197.52, 2, math.random(10, 24)) end