--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon432866.lua Script Purpose : Waypoint Path for aseasidefalcon432866.lua Script Author : Rylec Script Date : 04-19-2020 02:17:14 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 92.53, -0.75, 214.66, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 92.08, -0.8, 215.95, 2, 0) MovementLoopAddLocation(NPC, 89.71, -1.61, 218.43, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 87.66, -1.2, 214.61, 2, 0) MovementLoopAddLocation(NPC, 88.23, -0.95, 212.6, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 101.25, -0.99, 191.47, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 87.43, -1.61, 206.31, 2, 0) MovementLoopAddLocation(NPC, 86.52, -1.75, 209.14, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 65.66, -1.8, 213.35, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 90.82, -1.32, 189.48, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 102.6, -1.2, 194.15, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 97.42, -0.91, 210.59, 2, 0) end