--[[ Script Name : SpawnScripts/QueensColony/ataintedSapswillinvader431148.lua Script Purpose : Waypoint Path for ataintedSapswillinvader431148.lua Script Author : Rylec Script Date : 11-19-2020 05:12:27 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 157.4, -3.07, 194.98, 2) MovementLoopAddLocation(NPC, 152.08, -3.25, 192.88, 2) MovementLoopAddLocation(NPC, 147.79, -3.59, 192.49, 2) MovementLoopAddLocation(NPC, 132.41, -3.62, 185.18, 2) MovementLoopAddLocation(NPC, 127.15, -3.8, 184.92, 2) MovementLoopAddLocation(NPC, 123.55, -3.7, 182.71, 2) MovementLoopAddLocation(NPC, 118.82, -3.79, 178.85, 2) MovementLoopAddLocation(NPC, 78.56, -4.36, 157.78, 2) MovementLoopAddLocation(NPC, 75.75, -4.36, 160.57, 2, 0, "waypointsLoop") -- MoveToLocation(NPC, 73.31, -4.36, 164.62, 2) -- MoveToLocation(NPC, 72.34, -4.3, 169.86, 2, "waypointsLoop") end function waypointsLoop(NPC) MovementLoopAddLocation(NPC, 60.48, -4, 189.65, 2, 0) MovementLoopAddLocation(NPC, 72.34, -4.3, 169.86, 2, 0) MovementLoopAddLocation(NPC, 67.34, -4.28, 154.56, 2, 0) MovementLoopAddLocation(NPC, 71.9, -4.3, 170.88, 2, 0) end